Psychonauts: STILL INCREDIBLE
Look, I'm not going to pretend like I have any interest in doing anything that isn't "finishing Psychonauts." I'm sorry, but that's just the way things are. I didn't start this website so that I could ignore it in favor of video games, but Psychonauts is ONE HELL OF A GAME. Actually, it's one hell of an anything. Seriously, if you have an Xbox and don't buy Psychonauts, I don't think we can be friends. I know $50 is a lot of money for a game that "looks weird" that "some guy said" was "just another platform game or something," but honestly. PSYCHONAUTS.
The only reason the tone of this update is so vaguely pissy is because I can't help but notice that it is keeping me from playing Psychonauts.
PSYCHONAUTS. Seriously. (I'm near the last stage, so don't worry too much. Of course, there are all those memories to collect... emotional baggage to claim... figments to find... undusted mental cobwebs...)





5 Comments:
I did tell you I've beaten it already, yes? Catch up you whippersnapper! I mean, PSYCHONAUTS.
your days are numbered:
hours 1 thru 15.
then you'll be faced with an impossible question: do i really love this game enough not to trade it in, despite little replay value? YOU WILL FEAR.
that's not an impossible question at all! For one thing, replay value or otherwise, it may in fact take me the rest of my life to complete that last stage. (I have 18 hours logged on the game so far.)
I do love that game that much, but that doesn't say a whole lot, because I never trade my games in. My favorite games have infinite replay value, because simply experiencing them again is good enough for me, like a favorite movie. The number of times I've completed "Jet Set Radio," for instance, has two digits.
But yeah, I never trade my games in. The last game I sold (and it was only the second game I'd ever sold) was Wave Race 64, and I regretted having done it for a whole year and ended up buying a new one. So now I keep everything and call myself a "collector."
hey now, i never said anything about JSR... future is permanently within 3 feet of the xbox (... whatever happened with that gba version, anyway...)
obviously, there are some games that i'll carry with me to the ends of the earth (see: river city ransom). but the "must-keep-every-game-and-box-and-nintendopowersubscriptionoffer" collector mindset weirds me out a little. but somehow, i have no problem doing exactly that with every other sort of media i own... hmm. the chaos of this tangent is increasing.
I know you said nothing about JSR, I was just using it as an example of a fairly linear game that I've played through many many times. (I actually disliked JSRF when all was said and done because of the complicated level design and I SUCK at not falling off things and not getting lost always.) The GBA version came out, it was a Vicarious Visions (Tony Hawk GBA) port and was quite faithful and fun, if you could get the hang of the resident-evil-on-skates controls.
I collect games because I actually play them, unlike most collectors. I collect them because I like them, not because I Am A Collector, if that makes any sense. People only think it's weird because it's games, which are not yet considered "art;" I've had people with really shitty DVD collections try to make me feel like a loser, but when I play "Gunstar Heroes" in 10 years it will still be fun, which is more than they can say for their copy of "Jason X."
Post a Comment
<< Home