I realized I was not getting any pictures of myself on the
show floor, to prove that I was in fact there and these are not just
anybody's pictures of nerds, so I had Laurie take the following picture:

I wish I could say I was inspired, due to my proximity to the Nintendo
booth, by Mario's "I Got A Star!" gesture, but actually I am just a
dork and my fingers do that on their own. Lest you think that is the
most ridiculous gesture I will make in a photo, I behoove you to keep
reading. Seriously, I am behooving SO HARD RIGHT NOW.

Check out these guys who were unfortunate enough to try out Dance Dance
Revolution Mario Mix while I was taking a picture. I sure feel bad for
that guy on the left, because I am about to type "Dance Dance
Revolution Mario Mix is so much fun that it causes grown men to inflate
their buttocks with pure joy." Harsh. Anyway, it's fun, and if you
don't
like it, I'd say you're one of those people who tries so hard to be
cool that they inevitably die unhappy and alone and covered in wrinkly
tattoos. The game features many
songs from Nintendo's happy back catalog, as well as some bleepy
classical music
favorites. The only possible snag is that, despite featuring no less
than five difficulty settings, the absolute hardest one was pretty easy
compared to every other DDR mix ever. I'm hoping this is because
Nintendo wants to extend the life of their dance pads by never
requiring you to go too crazy on them, and not because Nintendo is
determined to shoot itself in the foot yet again by removing anything
that might interest DDR fans. This game is a must-buy for anyone who
likes to laugh, because for the first time we get a real feel for what
constitutes "dancing" in the Mushroom Kingdom, and I shouldn't have to
tell you that it's damn funny.

Also, if you're a fan of "funny," build yourself a time machine and go
watch this year's E3 attendees attempt to play Donkey Konga. From the
looks of things, I wasn't the only one who hadn't played it before.
This, combined with the sheer impossibility of Donkey Kongaing
adequately at E3, made for a funnier two minutes than the outtakes
on the Special Edition DVD of Chris Farley's 1996 film classic Funny
Fat Guy Fall Down. Note that the Bongo Controllers include a microphone
to sense clapping, which is an integral part of the game; now imagine
playing the game amongst the cacophony of E3, next to six other people
who are playing a different song
than you. Needless to say, the onscreen Donkey Kong was mightily
confused, and simply settled for clapping his hands spastically and
failing you.

This is Nintendo's Chibi Robo, which was overlooked completely by
gamers, who waited for hours to see Legend of Zelda: It's Not
Cartoony Are You Happy Now and are programmed (by hours and hours of
playing Tom Clancy's
Unimaginative Bullshit Squad) to ignore anything
colorful or creative. Chibi Robo combines the compulsive
cleaning of Mario Sunshine with the general scale of Pikmin to create
something irresistably* adorable. You play as a tiny robot of the near
future, who has a PSP-like battery that must be recharged every five
minutes; this is accomplished by lugging your power cord over to an
outlet and plugging yourself in. You can take out a little toothbrush
to mop up spills, toss trash into your infinitely accommodating head,
and don various costumes for unexplained reasons. It was fun, but
nobody cared. Poor doomed Nintendo, what with their continued
insistence on developing fun, original game ideas. *(Please ignore that
I spent the first part of this describing how everybody resisted it.)

Here's an interesting sight: Nintendo fans eschewing the three-hour
wait to see Zelda in favor of a three-hour wait to successfully
download the new Zelda trailer onto their DS. Laurie got hers to work
(probably because the file server knew she was a girl) and, uh, I guess
Link is a werewolf elf cowboy? (Sorry, "shepherd.") Also available for
failed download were several DS game demos, which could also be
experienced by walking five feet to the DS demo kiosks. I don't blame
Nintendo for attempting this, though, because 1) all the wi-fi
interference at E3 made most DS/PSP connectivity a frustrating
proposition, and
2) if I were Nintendo I would not pass up the opportunity to watch
loyal fans gather reverently around a monolith and stare patiently at
things they have already purchased rather than go to some other
company's booth and see some stuff about a "powerful new game system"
or whatever.
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