Grow your katamari to sufficient size and it can break
through (and pick up) walls, a welcome and underreported new feature;
grow your E3 demo katamari to the size "kind of big" and the King of
All Cosmos will say:

See those icons at the bottom? We Love Katamari now has a cooperative
2-player mode! Each player controls half the momentum of the katamari,
which means that teamwork is essential for success. At E3, "teamwork"
means "yelling."

The We Love Katamari demo had custom text for E3, as though I could
possibly love it more than I already planned to. "Oh!" exclaimed
the King of All Cosmos, "We got a chance to see a next generation
console! But we were disappointed. It was so small! Next time make it
bigger. With buttons as big as a whole star! Yes! That would be
wonderful." Of all the things at E3, this was the only thing that made
me giddy.

Pac-Man celebrated his 25th birthday by rotating ominously, yet
cheerfully, above the Namco booth. It is hard to tell in this picture
just how big Pac-Man was; Scale: 1 Pac-Man = Really Big.

I guess there's a Stargate game coming out. I also guess that the
Stargate leads you directly to breasts. I would be more cynical about
this, except the game is based on the Stargate: SG-1 series, so it is
really only being faithful to the source material. What a sad parade of
men, waiting like puppies to leap up the stairs and get their picture
taken with cleavage. Tsk, tsk. Something must be done, we decided, to
disrupt this nerdstosterone microcosm:

BOOTH BABES: CONFUSED. Check out the vast canyon of uncomfortable
sapphic space between the two on the left and the almighty Power Glove!
There is so much funny in this picture it seems a shame not to enlarge
a detail:

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